Listen "How media outlets can use games to increase their revenue"
Episode Synopsis
My newsletter: https://simonowens.substack.com/ If you work in the media industry, you're likely aware of The New York Times tremendous success with its gaming vertical; in fact, millions of people subscribe solely so they can play games like Wordle and Connections. But it's not the only publisher that's incorporated games into its business strategy. Hundreds of outlets ranging from Morning Brew to The New Yorker utilize a platform called Amuse Labs to build everything from crosswords to sudoku. In a recent interview, co-founder John Temple explained how publishers can leverage games to increase everything including time on site, repeat visits, advertising revenue, and paid subscription conversions.
More episodes of the podcast The Business of Content with Simon Owens
How a local newsletter company is leveraging AI to cover hundreds of counties across the US
12/12/2025
How a failed horror movie director co-founded one of the most popular yoga channels on YouTube
01/12/2025
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.