VR vision primer on Computer Graphics in general and Virtual Reality in particular

21/10/2015
VR vision primer on Computer Graphics in general and Virtual Reality in particular

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Episode Synopsis

Many people wonder why virtual reality always either falls short of appearing ‘real’; or it seems ‘real enough’ yet, with extended periods of viewing, the experience can be literally sickening. The following is a VR vision primer to introduce the primary issues involved with realistic display of moving images. Each of the problems would require […]

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