Listen "Episode 96 – GenCon Playtesting Panel"
Episode Synopsis
GenCon Playtesting Panel
Recorded at Gencon 2016
Presented by Jason Pitre, Emily Care Boss, and Mark Richardson
Playtesting RPGs is a difficult process. In this panel, sponsored by the Indie Game Developer Network, we will teach you how to effectively test games as a designer and as a player. Learn about types of playtests, the best kind of playtesters, and how to offer constructive feedback.
You can subscribe to us here! RSS Feed iTunes
Episode 96: GenCon Playtesting Panel [ 48:47 ] Play Now | Play in Popup | Download (1314)
Recorded at Gencon 2016
Presented by Jason Pitre, Emily Care Boss, and Mark Richardson
Playtesting RPGs is a difficult process. In this panel, sponsored by the Indie Game Developer Network, we will teach you how to effectively test games as a designer and as a player. Learn about types of playtests, the best kind of playtesters, and how to offer constructive feedback.
You can subscribe to us here! RSS Feed iTunes
Episode 96: GenCon Playtesting Panel [ 48:47 ] Play Now | Play in Popup | Download (1314)
More episodes of the podcast RPG Design Panelcast
Episode 388: What is Agile?
11/01/2026
Episode 386: Designing with Loved Ones
14/12/2025
Episode 385: Automata Design in Games
29/11/2025
Episode 384: Board Game Design Fundamentals
22/11/2025
Episode 382: Business Adulting 101
19/07/2025
Episode 381: Law and Governance in Games
01/07/2025
Episode 380 : Level Up Your Sexy Game
27/01/2025
Episode 379: How to Work With an Editor
16/12/2024
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.