Listen "Episode 100 – Structuring Game Texts"
Episode Synopsis
Structuring Game Texts
Recorded at Metatopia 2015
Presented by Jason Pitre, Robert Bohl, Jay Treat and Cat Tobin.
You’ve designed your game, you’ve playtested it, and you’ve decided you want to publish it as a text (either for free download or sale). How do you structure that text so that it will draw readers in and make the game easy to understand the first time, and easy to use as a reference later?
You can subscribe to us here! RSS Feed iTunes
Episode 100: Structuring Game Texts Play Now | Play in Popup | Download (779)
Recorded at Metatopia 2015
Presented by Jason Pitre, Robert Bohl, Jay Treat and Cat Tobin.
You’ve designed your game, you’ve playtested it, and you’ve decided you want to publish it as a text (either for free download or sale). How do you structure that text so that it will draw readers in and make the game easy to understand the first time, and easy to use as a reference later?
You can subscribe to us here! RSS Feed iTunes
Episode 100: Structuring Game Texts Play Now | Play in Popup | Download (779)
More episodes of the podcast RPG Design Panelcast
Episode 388: What is Agile?
11/01/2026
Episode 386: Designing with Loved Ones
14/12/2025
Episode 385: Automata Design in Games
29/11/2025
Episode 384: Board Game Design Fundamentals
22/11/2025
Episode 382: Business Adulting 101
19/07/2025
Episode 381: Law and Governance in Games
01/07/2025
Episode 380 : Level Up Your Sexy Game
27/01/2025
Episode 379: How to Work With an Editor
16/12/2024
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.