Episode 114: Gameplay-Orientated Procedural Generation

21/01/2016

Listen "Episode 114: Gameplay-Orientated Procedural Generation"

Episode Synopsis

This is episode 114 of Roguelike Radio, where Darren Grey, Mark Johnson, Jim Shepard and Brett Gildersleeve talk about fitting procedural generation techniques around the intended gameplay. Apologies for the low audio quality.

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