Gaming’s Future: Microsoft’s Risk, Kojima’s Vision & The Nostalgia Debate

11/03/2025 1h 56min

Listen "Gaming’s Future: Microsoft’s Risk, Kojima’s Vision & The Nostalgia Debate"

Episode Synopsis

Alright, let's talk gaming! This week we're discussing some of the biggest questions and debates in the industry.
First up: Is Xbox about to shake things up with a handheld? We're looking at what that could mean for Microsoft and whether it's a smart move in today's market. Then, it's the weird and wonderful world of Hideo Kojima and Death Stranding 2. Is it a work of art, or is it just too out there for its own good? We're not sure, but we're excited to discuss.


Capcom has been the comeback king of the legacy publishers lately. Are they back on top of their game, or do they have something to prove?
And what about The Last of Us? Do we need a Part 3? We're weighing the pros and cons.


Finally, we're wrapping up with a look at the world of anime games, asking if titles like Bleach: Rebirth of Souls and the new Baki game can truly stand out from the crowd and offer something new.


We're digging into the tensions between creative visions and corporate demands, the impact of nostalgia on the industry, and trying to figure out where gaming is headed next. Join the conversation and let us know what YOU think in the comments!


CHAPTERS:
0:00 - Intro: Gaming News and Controversies
0:48 - Xbox Handheld Rumors: Microsoft's Strategy?
4:52 - Corporate Influence in Gaming
16:27 - Microsoft's Vision: Snippets and Inconsistency
21:20 - GTA 6 Pricing and Industry Trends
26:16 - Hideo Kojima and Death Stranding 2: Genius or Madness?
39:50 - Kojima: Movie Maker?
42:10 - The Last of Us Part 3: Is it Needed?
51:59 - Capcom's Revival: Firing on All Cylinders?
58:57 - Mega Man Discussion
1:03:15 - Dino Crisis Discussion
1:11:49 - Bleach: Rebirth of Souls: Anime Game Analysis
1:19:04 - Baki Hanma: Blood Arena: Disappointment?
1:27:15 - Dragon Ball: Has it Lost Its Way?
1:39:50 - Letting Go of Childhood Favorites
1:55:28 - Outro and Community Support


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