Listen "PPR 162"
Episode Synopsis
s we all leave the holiday behind and officially ring in 2026, or whatever the hell George was calling it (we think it was the "Düo-Dusé"). We thought it would be neat to look at the holiday season under a lens, and think about the “comfort games” that come with the season.
Think about all of the arguments or justifications you’ve heard for whether or not a film or album is a Xmas-coded production? Like, beyond all of the Die Hard or The Thin Man shitposts, there are pieces of media that folks just associate with the holidays, even when they’re not centrally focused on the jolly time—and some choice picks that don’t even do that much.
We all assign these arbitrary associations between literature and film around yuletides and such, so why not video games too? To ensure we really get some spirit out of this topic, we’ve asked some wonderful folks to appear on the episode, and give us their thoughts on the matter, as well as the games that they associate with the season of giving. Join Andrew and George as they have the pleasure of inviting Emily and Kate of No Small Games, and Rick of Pixel Project Radio to ham it up over this silly little query on what we all like to enjoy on our screens during a heart-warming and arguably anaphylactic event every year in December.
Mail us at our new email [email protected], leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!
More episodes of the podcast Press Pause Radio
PPR Presents Limelight: Baby Steps
15/01/2026
PPR Presents Limelight: Panzer Dragoon Orta
13/01/2026
QCF: Dispatch
18/12/2025
PPR Presents Ourcade: Silent Hill 2
13/12/2025
Late to the Party: Void Stranger
11/12/2025
PPR Presents Limelight: Sin & Punishment
11/12/2025
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.