Listen "Brisky Breath (2016) - realtime composition for computer and kalimba (BINAURAL)"
Episode Synopsis
Binaural production - listen with headphones!
Live recording of the premiere performed in Brisbane (AUS) on July 29th, 2016.
This piece was composed during my artistic residency at the Queensland Conservatorium in Brisbane, Australia in summer 2016. Ever morning, I woke up by the birds singing frenetically in front of my window. Sounds that I never had heard before although we know the same species (namely the magpie) also in Austria; but here they are sounding quite different.
Exploring Brisbane and its surrounding with a bike brought me in closer contact to the botanic environment of the city, namely around the Brisbane river to which I was listening through so-called hydrophones. All these sounds and the pulsating flow of energy that I sensed everywhere inspired me to compose this piece which can be regarded as a personal garland to this wonderful city.
Brisky Breath was performed on my realtime composition environment m@ze°2, an interactive software written in Max that allows the spontaneous creation and transformation of sound in space.
Live recording of the premiere performed in Brisbane (AUS) on July 29th, 2016.
This piece was composed during my artistic residency at the Queensland Conservatorium in Brisbane, Australia in summer 2016. Ever morning, I woke up by the birds singing frenetically in front of my window. Sounds that I never had heard before although we know the same species (namely the magpie) also in Austria; but here they are sounding quite different.
Exploring Brisbane and its surrounding with a bike brought me in closer contact to the botanic environment of the city, namely around the Brisbane river to which I was listening through so-called hydrophones. All these sounds and the pulsating flow of energy that I sensed everywhere inspired me to compose this piece which can be regarded as a personal garland to this wonderful city.
Brisky Breath was performed on my realtime composition environment m@ze°2, an interactive software written in Max that allows the spontaneous creation and transformation of sound in space.
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