Listen "F-Zero Part One: Communicating Intensity Through Gameplay (Entry 10)"
Episode Synopsis
Part one of my three part blind retrospective on F-Zero, Originally wrote this for class, but decided to also use it for the show.
More episodes of the podcast Moon's Game Design Diaries
F-Zero Part Two: Well-Aged Fun (Entry 11)
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Kirby Needs to Be Harder (AF 2022)
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My Fear of Mediocrity (Entry 9)
26/03/2022
Tetris: The Endless Puzzle (Entry 6)
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ZARZA We are Zarza, the prestigious firm behind major projects in information technology.