Listen "Episode 86 - Optional Components"
Episode Synopsis
This week, we focus on some optional 5th Edition D&D rules- removing spell components, changing how concentration works, and additional ability scores presented in the Dungeon Master's Guide. Come along to hear our thoughts, and feel free to share some of your own!
Question(s) discussed:
1. How much would it upset the game if I let casters ignore costly material components?
2. How overpowered would it be to give players a magic item that allows more than one Concentration spell at a time?
3. What do you think of the optional Sanity and Honor ability scores in the Dungeon Master's Guide?
Contact us: [email protected]
Visit our blog: www.interpartyconflict.com
Find us on Twitter: www.twitter.com/InPartyConflict
Or on Facebook: www.facebook.com/InterPartyConflict/
And join our Discord: http://bit.ly/interpartydiscord
Question(s) discussed:
1. How much would it upset the game if I let casters ignore costly material components?
2. How overpowered would it be to give players a magic item that allows more than one Concentration spell at a time?
3. What do you think of the optional Sanity and Honor ability scores in the Dungeon Master's Guide?
Contact us: [email protected]
Visit our blog: www.interpartyconflict.com
Find us on Twitter: www.twitter.com/InPartyConflict
Or on Facebook: www.facebook.com/InterPartyConflict/
And join our Discord: http://bit.ly/interpartydiscord
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