Game Design Basics Archives - Board Game Design Lab Por: Gabe Barrett Helping You Design Great Games People Love 142 episodios disponibles Latest episodes of the podcast Game Design Basics Archives - Board Game Design Lab Mostrando página 7 de 8 [BONUS] Daryl Andrews on Bringing a Licensed IP to Life 21/07/2017 How to Work on Multiple Games at the Same Time with Daryl Andrews 19/07/2017 Taking a Design from Good to Great with Seth Jaffee 28/06/2017 [BONUS] Tony Miller on Finding Time for Game Design 16/06/2017 Keeping a Design from Getting out of Hand with Gil Hova 07/06/2017 [BONUS] Gabe Barrett on Using the Right Tools for the Job 26/05/2017 Why Game Design Is Important with Gabe Barrett 24/05/2017 [BONUS] Chris Kirkman on Considerations When Designing a Small Game 13/05/2017 Creating a Great Solo Variant with Morten Pedersen 03/05/2017 [BONUS] Chris Rowlands on What RPG Elements He’d Like to See More of in Board Games 22/04/2017 Lessons Learned from Playing 5000+ Games with Tom Vasel 29/03/2017 [BONUS] Sen-Foong Lim on Where to Find Components for Your Prototypes 24/03/2017 How to Organize a Design Space with Sen-Foong Lim 22/03/2017 Custom Components in Your Game with Edo Baraf 15/03/2017 [BONUS] JT Smith on How to Come Up with Expansion Ideas 03/03/2017 A Day in the Life of a Pro Designer with Jamey Stegmaier 22/02/2017 [BONUS] Emerson Matsuuchi on His Process of Creating Special Abilities 17/02/2017 [BONUS] Jerry Hawthorne on How He Draws Inspiration from Everyday Life 03/02/2017 Why Good Reviews Aren’t Always the Magic Bullet with Jay Vales 04/01/2017 [BONUS] Luke Laurie on Things All New Designers Need to Know 18/12/2016 « Primera ‹ Anterior 1 ... 5 6 7 8 Siguiente › Última » Share Facebook Twitter LinkedIn