Episode 2 - What is Game Design?

04/06/2015 1h 32min
Episode 2 - What is Game Design?

Listen "Episode 2 - What is Game Design?"

Episode Synopsis

Our 2nd episode introduces our podcast's next subject: "What is Game Design?".

1st Segment - Main Topic (0:00 - 25:10)
Oleg takes the reign with his experience as a designer for his company, Mustachio Games, and explains the differences between system and content designers, and their importance in the development of a game. Renzo and Maxine bring up questions on what designers do for games, and Renzo forgets that The Last of Us does not have procedurally generated enemies in its design. :)

2nd Segment - Interview (25:58 - 58:32)
We also ask this question in an interview Boston-based indie developer Jenna Hoffstein, founder of Little Worlds Interactive, who has worked in multiple studios and on multiple projects as a designer for content, combat, and levels.
She has contributed a lot to the game industry with her game The Counting Kingdom and continues to work as a fantastic designer on projects.




3rd Segment - News (58:55 - end)

We end the podcast with our first-ever news segment! We discuss current topics happening in the games industry and our thoughts and different opinions. This week we bring up:

- Oculus VR founder sued
- Konami PR Statement on Mobile Shift/Konami Speechless on Kojima
- (Rumor!) Silents Hills to be purchased by Microsoft
- FIFA 16 Gets International Women’s Teams

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