Listen " Dev to Dev S01 E07 - Orlando Jimenez "
Episode Synopsis
In this episode of Dev to Dev – the podcast about everyday video game developers and why they do what they do every day – I talk with Orlando Jimenez. Orlando’s story is rooted in perseverance and curiosity. From his first encounter with Spider-Man on the Nintendo 64 to shaping combat systems on AAA games, he’s a developer who turned challenges into opportunities and setbacks into stepping stones.
Growing up in the Bronx, Orlando’s love of games began as a personal escape and evolved into a calling. His fascination with what made games feel “right” led him to pursue a degree at Full Sail University, where he faced serious financial and academic challenges. But rather than give up, he pushed forward — retaking classes, refining his skills, working full time during the day whilst studying at night, before graduating with honors.
After building prototypes and reaching out directly to recruiters, Orlando landed an internship at ZeniMax Online Studios that grew into a role as an Associate Combat Designer. Through it all, he’s carried one belief: growth never stops.
Highlights:
Early inspiration from Spider-Man on the Nintendo 64
Overcoming setbacks and returning to Full Sail University stronger than ever
Landing a combat design role through persistence and self-driven learning
Lessons learned about humility, curiosity, and collaboration
The importance of fundamentals and empathy in great game design
Thank you for listening and I really hope you enjoyed this episode. Please subscribe in your Podcast App of choice to keep up-to-date with each new episode when it lands. And if you would like to keep the Podcast ad free please consider joining the Patreon. Think of it as a Virtual Tip Jar at a minimum, with the option to upgrade for additional benefits such as:
Video Versions of each episode
Chapters
(00:00:00) - Dev to Dev: Orlando's Story(00:00:46) - In the Elevator With Video Game Legends(00:01:42) - The First Video Game You Played(00:04:43) - How Spider Man Inspired The Making of Video Games(00:06:31) - When I Was a Gamer: Spider Man N64(00:08:28) - How to get your degree in game design(00:13:20) - Did You Compete With Yourself While Studying?(00:16:58) - The Desire to Make Things Better(00:18:45) - Post-School: Learning to Make Games(00:25:37) - "It's okay if it doesn't work..."(00:29:57) - Tom Brady on the team's(00:30:18) - ZeniMax's 3 Year Capstone(00:36:42) - Unreal Engine 2 Demo(00:40:49) - The ESO Job Interview(00:42:54) - Combat Designer on The Internship(00:47:39) - Battlefield 1: A Natural Transition(00:49:13) - In the Elevator With Designers(00:50:35) - Having a dual role at Work(00:53:42) - Does Your Family Understand How Much You Do?(00:55:32) - How Combat Design Affects The Game(00:59:38) - Uncovering the Stories of Video Games(01:00:40) - Be Curious About Your Work
More episodes of the podcast Dev to Dev
Dev to Dev S01 E15 - Bill Mueller
06/12/2025
Dev to Dev S01 E14 - Joel Morillo
06/12/2025
Dev to Dev S01 E13 - Zane Draper
01/12/2025
Dev to Dev S01 E12 - Zachary Markham
24/11/2025
Dev to Dev S01E11 - Landon Hood
17/11/2025
Dev to Dev S01 E10 - Liam McDonald
10/11/2025
Dev to Dev S01 E09 - John 'Bau' Bautista
03/11/2025
Dev to Dev S01 E08 - Matt Brunhofer
27/10/2025
Dev to Dev S01 E06 - Leamon Tuttle
12/10/2025
Dev to Dev S01 E05 - Nick Heindl
06/10/2025
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.