Listen "Problem #36: Genre"
Episode Synopsis
This week, Kristian and Tracy meander through the topic of genre, but more specifically, how to facilitate creating the stories you want to tell. Though we use genre as a medium to do that, we also use other tropes, mechanics, and even expectations (whether we meet them or subvert them) to not just tell, but SHOW our players and their heroes what our game is all about. Join our discord!: https://discord.gg/Bc9dvuzZYJThe Han Cluster® Role Playing Game Website: https://hancluster.comImmaterial Plane: https://immaterialplane.com/
More episodes of the podcast Designing Problems
Problem #40: Fulfillment
12/12/2025
Problem #39: Offset Printing
18/11/2025
Problem #38: Saying Goodbye
05/08/2025
Problem #37: Criticism
29/07/2025
Problem #35: Virtual Table Tops
08/07/2025
Problem #34: Graphic Design
01/07/2025
Problem #33: Creating Archetypes
24/06/2025
Problem #32: The Rules of the Setting
17/06/2025
Problem #31: The Final 10%
10/06/2025
Problem #30: Caught in a Web
03/06/2025
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.