Rendering Assassins Creed Shadows

17/07/2025 29 min

Listen "Rendering Assassins Creed Shadows"

Episode Synopsis

Today we’re diving into a GDC 2025 talk by Nicolas López from Ubisoft, where he shares how the Anvil Engine has grown to power Assassin’s Creed Shadows, with support for dynamic open worlds, destructible environments, and changing weather and seasons.Watch Full Presentation:https://youtu.be/yj5pYktC3X8?si=AyRT0VP4fB8xSeAM