Modernizing Geometry Rendering in Alan Wak 2

08/07/2025 27 min

Listen "Modernizing Geometry Rendering in Alan Wak 2"

Episode Synopsis

Today we’re diving into a talk by Tatu Aalto at REAC 2024, where he shares how Remedy has handled geometry rendering over the years—from Alan Wake 1 and Quantum Break, to finally moving it to the GPU in Alan Wake 2.Watch Full Presentation:https://youtu.be/l98JgYBQz68?si=lcvhuikL5NAhF0Ug