Listen "Fitbit for the Planet Design"
Episode Synopsis
Katie Patrick joins Eric to discuss why if educators and designers really want to create climate action they must use a behavioral science toolkit to actually get people to act. Only teaching about the climate isn't enough to create a big enough change, but instead using environmental or energy data to design fun competitive reward-based games will create that positive climate action we need.
More episodes of the podcast Climify
Climify Season 5 Trailer - Optimism?
22/04/2025
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.