Board Game Design Lab Por: Gabe Barrett Helping You Design Great Games People Love 496 episodios disponibles Latest episodes of the podcast Board Game Design Lab Mostrando página 24 de 25 The Ins & Outs of Printing with a Vice President from Panda Game Manufacturing, Brent Kinney 05/04/2017 [BONUS] Tom Vasel on Where He Hopes the Gaming Industry Goes Next 31/03/2017 Lessons Learned from Playing 5000+ Games with Tom Vasel 29/03/2017 [BONUS] Sen-Foong Lim on Where to Find Components for Your Prototypes 24/03/2017 How to Organize a Design Space with Sen-Foong Lim 22/03/2017 [BONUS] Edo Baraf on How to Create and Manage Kickstarter Stretch Goals 17/03/2017 Custom Components in Your Game with Edo Baraf 15/03/2017 [BONUS] Dan Peterson on Themes that Need to Be Explored 10/03/2017 Why a Publisher Might Reject Your Game and How to Handle It with Dan Peterson 08/03/2017 [BONUS] JT Smith on How to Come Up with Expansion Ideas 03/03/2017 How to Design a Great Cooperative Game with JT Smith 01/03/2017 [BONUS] Jamey Stegmaier on How to Approach a Small Publisher with Your Game 24/02/2017 A Day in the Life of a Pro Designer with Jamey Stegmaier 22/02/2017 [BONUS] Emerson Matsuuchi on His Process of Creating Special Abilities 17/02/2017 How to Make a Great Hidden Movement Game with Emerson Matsuuchi 15/02/2017 [BONUS] Ryan Laukat on Creating Art for a Kickstarter Project 10/02/2017 The Intersection of Art and Game Design with Ryan Laukat 08/02/2017 [BONUS] Jerry Hawthorne on How He Draws Inspiration from Everyday Life 03/02/2017 The Importance of Story in Games with Jerry Hawthorne 01/02/2017 [BONUS] Stephen Buonocore on Things to Consider when Adding Components to a Game 27/01/2017 « Primera ‹ Anterior 1 ... 22 23 24 25 Siguiente › Última » Share Facebook Twitter LinkedIn