Episode Synopsis "Episode 11: Difficulty in Video Games"
On this episode we are joined by our friend Chris to discuss difficulty in video games. Chris brings up two different types of difficulty, artificial and natural. We talk about Dark Souls, The Legend of Zelda: Breath of the Wild, Super Mario Odyssey and Wolfenstein 2: The New Colossus to see how difficulty is used…
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- Episode 11: Difficulty in Video Games
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- Special Episode: E3 2017 Predictions
- Episode 4: Our Favorite Game Developers/1995
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