Geometric Structure and Polynomial-time Algorithm of Game Equilibria

26/10/2024 23 min Temporada 3 Episodio 3

Listen "Geometric Structure and Polynomial-time Algorithm of Game Equilibria"

Episode Synopsis

This research paper proposes a polynomial-time approximation scheme (PTAS) for finding perfect equilibria in dynamic games. This is a significant contribution to game theory because it has long been an open question whether such an algorithm exists. The authors introduce a new geometric object called the "equilibrium bundle," which allows them to formalize perfect equilibria as zero points of its canonical section. The paper then presents a hybrid algorithm combining dynamic programming and an interior point method that iteratively searches for perfect equilibria on the equilibrium bundle. The algorithm achieves a weak approximation in fully polynomial time, meaning that it can find a policy that is close to an actual perfect equilibrium, and it also implies that the complexity class PPAD, previously believed to contain intractable problems, actually has efficient solutions.

More episodes of the podcast Artificial Discourse