In this episode, we discuss...CompletionismChoicesRaising the stakesWorld buildingAnalysis ParalysisDynamic DifficultyGame:Choose your own adventure novelGenuinely impactful choicesNo right choicesPlayer choice and difficultyImmersive world buildingThe illusion of infinite possibilitiesDevelop:How can you make the world feel worth exploring?How can you add stakes to smaller decisions?How can you make difficulty responsive to player choice?Do you want to do any of these things?Questions for your own projects:Who is this game for?Will the people who only play for 1 hour enjoy this game?My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.comJoin our discord: https://discord.gg/GvYRtTQM9mSend me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
More episodes of the podcast Game, Develop, Repeat
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