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029: Dave the Diver + Commitment

17/07/2023 41 min Episodio 29
029: Dave the Diver + Commitment

Listen "029: Dave the Diver + Commitment"

Episode Synopsis

In this episode, we discuss...Commitment and VarietyControl schemesMini gamesCharming charactersCommunicationGame:In a word - charmingFishing, management, and an tiny bit of farmingCommitment and varietyContinues introducing mechanics and mini games throughout the gameIncredible, short animated videos that add depth to charactersDevelop:When trying to map controls efficiently, what would be going too far?How could you add charm to a project, without having to do a fully animated video?Is it fine to have a grab bag of ideas in your game?What sacrifices have to be made to avoid excessive scope creep?Do games have to make sense?Questions for your own projects:What parts of this game do I love?What elements of the game would be better if I committed harder to them?Am I pushing too hard on any elements, in a way that makes the game design feel insecure?Are there elements of my project that I love, which actually only exist in my head? How will other people know?My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.comJoin our discord: https://discord.gg/GvYRtTQM9mSend me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.

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