AIn this episode, we discuss...Level scalingEfficiency as a game-play mechanicDiscovery based craftingEthics in game designthe feedback I got on my first ever game demoGame:Loot & GrindingSpeed as a core game-play mechanicBeating the systemDiscovery based craftingRare itemsUnique builds & SynergyPermanent build decisionsDevelop:How to balance player powerFeeling of gaining powerAllowing broken buildsPermanence vs Flexibility (newer games)Sut Feedback: Feedback themes and variety of feedbackArt StyleMajor workflow changesArt level-upHow great it feels to share the gameMy first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.comJoin our discord: https://discord.gg/GvYRtTQM9mSend me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
More episodes of the podcast Game, Develop, Repeat
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