This session combined three intertwined demonstrations with a wide-ranging discussion on spatializing knowledge. First-time participant Benja demonstrated a prototype writing tool that visualizes deeply nested parenthetical clauses as stacked layers, addressing working-memory limits in complex prose. This was followed by a Game of Life knowledge-sculpture prototype for visionOS and a demonstration of a live Earth-and-space environment featuring real-time satellites, extrudable terrain, and the ability to walk inside the planet's layers. The group then turned these demos toward a concrete challenge: designing a compelling spatial reading experience for the roughly thirty papers of the upcoming ACMHypertext Conference proceedings, which broadened into questions of annotation, curation, naming, and what a community's unit of published conversation should be.https://futuretextlab.info/2026/08/03/3-august-26/