Gustavo Pezzi spoke with us about using fun and simple systems to explain low-level concepts and how they work in higher-level engineering tasks. For example, teaching microprocessor concepts using Atari 2600 assembly and physics by creating a simple game engine. Gustavo's site is Pikuma.com. He has a free taster course on bit-shifting. We also talked about Atari 2600 Programming with 6502 Assembly and Physics Game Engine Programming. Stella, a multi-platform Atari 2600 emulator For examples of optimizing in different ways, check out this bit hacks page. Gustavo is mentoring for Classpert's Building a Language course. (This is where Elecia teaches Making Embedded Systems.) The conjecture about a shortage of electrical engineers was from The Register. Transcript
We do not know your name or where you live, but the map says you were here. Thank you for stopping by — every flag below is someone who came to say hello.