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C# and IL2CPP

1 h 3 min Episode 119
C# and IL2CPP

Listen to “C# and IL2CPP”

Episode synopsis

Rob and Jason are joined by Josh Peterson to talk about C# and some of the similarities and differences between the Managed language and C++, he also talks about his work at Unity 3D on IL2CPP.
Josh is a programmer working at Unity Technologies, where he focuses on integration and development of scripting runtimes for the Unity 3D game engine. He enjoys learning about CPU architectures and assembly language, including the recent development of an MOS 6510 emulator in C#. In his free time, he coaches a number of youth soccer teams and reads philosophy and theology.
News

Energy Efficiency Across Programming Languages
C++ World Café
Useful GCC warning options not enabled by -Wall -Wextra

Josh Peterson

@petersonjm1

Links

Microsoft C# Guide
Unity 3D
An introduction to IL2CPP internals

Sponsors

Backtrace
JetBrains

Hosts

@robwirving
@lefticus

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