Listen to “C# and IL2CPP”
Episode synopsis
Josh is a programmer working at Unity Technologies, where he focuses on integration and development of scripting runtimes for the Unity 3D game engine. He enjoys learning about CPU architectures and assembly language, including the recent development of an MOS 6510 emulator in C#. In his free time, he coaches a number of youth soccer teams and reads philosophy and theology.
News
Energy Efficiency Across Programming Languages
C++ World Café
Useful GCC warning options not enabled by -Wall -Wextra
Josh Peterson
@petersonjm1
Links
Microsoft C# Guide
Unity 3D
An introduction to IL2CPP internals
Sponsors
Backtrace
JetBrains
Hosts
@robwirving
@lefticus