Listen "Heavy Rain: Pain and Petrichor"
Episode Synopsis
In this episode, Kyle and Miranda introduce the game Heavy Rain. They delve into a summary of its characters before starting a conversation on depictions of mental health. They continue with a look at how Heavy Rain uses aesthetic information to create an environment of sadness to reinforce the depictions of mental health, before concluding with their overall thoughts on the game.Bibliography: Ovandal. “Mental Health in Games.” YouTube, 8 Mar. 2023, www.youtube.com/watch?v=idyUrJHdDPc. Shapiro, Samuel, and Merrill Rotter. “Graphic Depictions: Portrayals of Mental Illness in Video Games.” Journal of Forensic Sciences, vol. 61, no. 6, 2016, pp. 1592–1595, https://doi.org/10.1111/1556-4029.13214. Zagalo, Nelson. “Narrative Design of Sadness in Heavy Rain.” Journal of Science and Technology of the Arts, vol. 9, no. 2, 2017, p. 47, https://doi.org/10.7559/citarj.v9i2.246.
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